Playable ad · Tower defense
Castle Defense
Build a defense, choose an upgrade and stop enemies before they reach the gate. This demo combines a guided first action, a player choice and a short combat encounter.
Want a playable like this for your game?CASTLE DEFENSE0% · 0 kB / 1.65 MB
Browser demo · 1.65 MB · Demo language: English
Playable flow
- Build a tower
- First attack
- Choose an upgrade
- Final encounter
- End card
What this demo demonstrates
- Guidance for the first build and tower placement by drag or tap.
- An upgrade choice that changes the combat interaction.
- Enemy waves with a boss and focus fire: tap an enemy and the towers briefly fire at it faster and harder.
- An end card and portrait and landscape layouts.
Technical details
- File size
Web 1.65 MB Unity Ads 1.65 MBof 5 MB AppLovin 1.43 MBof 5 MB - Format
- Single-file HTML5, no external requests
- Orientation
- Portrait and landscape
- Demo language
- English
- Click-through
- The button responds with sound and a press animation; no store page opens. No separate demo-complete message is shown.The Unity Ads and AppLovin preview exports contain no store link. In a client ad, the store opens through mraid.open() only after the player taps.
This preview runs in a web iframe without an MRAID host. It is not a network test or approval.
- PixiJS
- TypeScript
- HTML5
- MRAID
An original portfolio concept, not a client campaign.
Need a playable ad for your game?
Send a game link, a short gameplay video or a few sentences about your idea. We will review the material and agree on scope, price and delivery timing.
We can discuss the initial requirements over email. No introductory call is required.
