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Playable ad · Match-3

Crystal Forge

Match gems, charge the forge and finish crafting a sword. This demo connects a simple interaction with visible progress and a final reward.

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CRYSTAL FORGE0% · 0 kB / 860 kB

Browser demo · 860 kB · Demo language: English

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Playable flow

  1. First move
  2. Match gems
  3. Charge the forge
  4. Forge the sword
  5. End card

What this demo demonstrates

  • First-move guidance and clear gem controls: swap neighbouring gems with a swipe or two taps.
  • Visual and audio feedback on interaction.
  • Progress towards a clear goal and a final reward.
  • An end card and portrait and landscape layouts.

Technical details

File size
Web860 kB
Unity Ads858 kBof 5 MBWithin the network limit
AppLovin812 kBof 5 MBWithin the network limit
Format
Single-file HTML5, no external requests
Orientation
Portrait and landscape
Demo language
English
Click-through
Shows a demo-complete message; no store page opens.The Unity Ads and AppLovin preview exports contain no store link. In a client ad, the store opens through mraid.open() only after the player taps.

This preview runs in a web iframe without an MRAID host. It is not a network test or approval.

  • PixiJS
  • TypeScript
  • HTML5
  • MRAID

An original portfolio concept, not a client campaign.

Need a playable ad for your game?

Send a game link, a short gameplay video or a few sentences about your idea. We will review the material and agree on scope, price and delivery timing.

We can discuss the initial requirements over email. No introductory call is required.